However, the benefits of video games include improved ability to concentrate, creativity, memory, languages and teamwork. Video games can facilitate the learning of educational content and the development of cognitive abilities. Another positive effect of the game is the increase in hand-eye coordination. Video games often make you think.
When you play video games, almost every part of your brain works to help you achieve higher-level thinking. Depending on the complexity of the game, you may need to think, strategize, and analyze quickly. Video games work with the deeper parts of the brain that improve development and critical thinking skills. Although video games are largely considered pure entertainment, their popularity has inspired new initiatives to gamify medical interventions to motivate patients and keep them informed about treatment options.
The only thing that can be said with certainty right now is that video games seem to be here to stay and their impact, both good and bad, is just beginning to be understood. Video games improve some of your cognitive abilities, especially visuospatial skills and concentration. Research on the didactic value of these games already suggests that educational video games may represent a new way of teaching that could help overcome the challenges faced by educators in the coming decades. This is one of the most notable benefits of games because it allows you to perform your daily tasks better and more efficiently, and also complete many tasks at the same time.
After decades of research on the negative effects of video games, the results remain controversial despite the increase in treatment programs aimed at keeping young people away from the excessive use of video games. The link between video game play and creative thinking may not be particularly surprising, since most video games require players to develop new solutions to different problems in a short time. Despite the potential value of video games, much of the media coverage so far has been negative, in particular because of concerns about possible addiction to video games and their violent content. Although the current game rating system developed by the video game industry supposedly includes warning labels that describe some games as inappropriate for people under certain ages, there is no research to support the real value of this.
This is one of the main positive effects of video games, which could be beneficial for students and professionals, but will also benefit gamers in everyday life. Research has shown that playing violent video games in a group reduces feelings of hostility better than playing those games alone. As Isabela Granic and her colleagues point out, placing labels such as good, bad, violent or prosocial largely ignores the complex landscape surrounding the new generation of video games now available. Flow experiences have been linked to positive outcomes, such as greater self-esteem and a sense of accomplishment that can translate into greater mental health benefits, although this has not been directly proven in video game research.
Motivation: By setting specific tasks and allowing young people to overcome obstacles to achieving them, video games can help increase self-esteem and help children learn the value of persistence. Meta-analysis studies showed that spatial skills can be learned in a relatively short time by playing video games and that the results are often comparable to training in formal courses designed to improve those same skills. .